A platform connecting tech-savvy users with charitable organizations via a swipe-based interaction model — adapted from dating apps to make giving feel native and effortless.
How do you adapt the addictive usability of swipe-based apps to charitable giving without losing ethical grounding? Make it feel native — not like a chore. That was the core design challenge of CharitySwipe.
A Figma-designed platform with five core screens, each built for engagement and ease.
CharitySwipe was a 5-month collaborative project that forced the team to think deeply about the ethics of persuasive design.
Let's talk about designing persuasive experiences that respect the user.